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Employment Type : Full-Time
Job Summary: Woods Hole Oceanographic Institution is searching for a highly motivated and enthusiastic Software Engineer to join the Oceanographic Systems Lab (OSL) within the Applied Ocean Physics & Engineering Department (AOPE). This is a regular full-time, exempt position, and is eligible for full benefits. Engineer I Engineer II: Physical duties for this position include but are not limited to, ability to lift less than 25 lbs independently, 2 times per day; carry 10-25 lbs, 2 times per day. Visual abilities to include near, far, peripheral, depth perception, and ability to distinguish basic colors. Hearing requirements include the ability to hear and respond to instructions, communicate effectively in loud areas (pier/dock, warehouse). Other physical tasks include occasional prolonged standing/walking; use of hands for basic /fine grasping and manipulation, repetitive motion, reaching above and below the shoulders, pushing, pulling, kneeling, bending, twisting, and stooping. Other occupational requirements include talking, traveling, working around others, and with others. Will be exposed to dust or other irritants and electrical/mechanical/power equipment hazards. Physical duties are subject to change.
OSL is a world’s leaders in Autonomous Underwater Vehicle (AUV) technology and operation in many complex oceanographic environments. Military and scientific applications of AUVs are supported by OSL including biologic and physical surveys, mapping, under-ice operations, environmental anomaly detection, filming megafauna. OSL works with REMUS AUVs developed at WHOI and equipment designed elsewhere expanding capabilities of the AUVs and the sensors they carry. The OSL team operates in a creative and exciting workspace from creation of ideas to deployment in the field.
This position is a software development role in marine robotics with simulation and field testing responsibilities. The successful candidate will have strong test methodology, implemented by scripting and C++ development, with excellent software engineering habits, and a solid background in software testing, configuration management and development operations. This position works creatively with limited supervision to establish objectives, meet deadlines, and complete difficult engineering assignments by demonstrating full competency in software engineering and testing; assists substantively in developing technical aspects of software and software tests, as well as design, testing, and use of major system components, with little supervision. Members of this team all spend time both in the office, laboratory and in the field. Field operations occur locally and at remote sites to support science, exploration, disaster response, and military research and development. Previous missions have included oil spill response, locating black boxes and airplanes, locating shipwrecks, mapping unexplored parts of the ocean, mapping physical and biological phenomena and studying sharks and sea turtles. Past project sponsors include NSF, NOAA, Office of Naval Research, DARPA, BSEE, Discovery Channel, NAVOCEANO, NUWC, foreign governments, philanthropic organizations, and corporations.
The internal working title for this position could be either Engineer I or Engineer II. The final level of the position will be determined commensurate with the selected candidate's level of education & experience.Essential Functions:
Engineer II - Demonstrate all the essential functions of an Engineer I as well as the following:
NON-ESSENTIAL FUNCTIONS:
Education & Experience: Engineer I:
Special Requirements:
Physical Requirements:
Sea Duty: May work at least 8 hours per day and, at times in excess of 12 hours per day, 7 days per week. Sleep and work hours can deviate from those on land. May be expected to work on watch schedule (such as 8 hours on and 8 hours off or 12 hours on and 8 hours off) for all or part of a cruise or to work as hours are needed to accomplish the planned work. May need to travel during holidays and for long distances to and from foreign ports. May experience rudimentary living and working conditions, with shared and basic living quarters and laboratories. May experience bad or extreme weather conditions, including heavy seas, winter weather or hot, tropical weather. Work on deck may occur in both hot and cold conditions around the clock. Sea conditions will lead to active ship motion. Should be able to climb steep and vertical ladders and able to enter and exit compartments through hatches, doors, and sills. Should be able to carry heavy gear and participate in the loading and unloading of the ship as well as in the activities on deck and in the labs during the cruise. Shipboard environment may include: confined areas, shared sleeping quarters (berths) and bathroom facilities, small and basic berthing, fixed meal times and basic menus. Modest levels of heating, cooling, ventilation, and illumination, limited or no email and internet access and limited off-duty and recreational facilities (library, lounge, movies). May be exposed to potential allergens and irritants, including paint fumes. May experience constant and intermittent loud noises, and slippery and uneven surfaces.